Current project progress

Dungeons:

  • Dire Maul – 50%, currently in development
  • Ragefire Chasm (13-20) – 0%
  • Deadmines (17-23) – 0%
  • Wailing Caverns (17-23) – 0%
  • Shadowfang Keep (18-23) – 90%, awaiting work on random spawns & testing
  • Blackfathom Deeps (22-27) – 0%
  • Stockade (23-27) – 0%
  • Razorfen Kraul (22-31) – 0%
  • Gnomeregan (25-32) – 0%
  • Scarlet Monastery (29-44) – 0%
  • Razorfen Downs (33-37) – 0%
  • Uldaman (37-44) – 0%
  • Maraudon (42-52) – 0%
  • Zul’Farrak (42-46) – 0%
  • Sunken Temple (47-52) – 0%
  • Blackrock Depths (48-60) – 0%
  • Scholomance (56-60) – 0%
  • Blackrock Spire [5/10] (54-60) – 0%
  • Stratholme (56-60) – 0%
  • Zul’Gurub [20] (56-60+) – 0%
  • Ruins of Ahn’Qiraj [20] (60++) – 0%
  • Molten Core [40] (60+) – 0%
  • Onyxia’s Lair [40] (60+) – 0%
  • Blackwing Lair [40] (60++) – 0%
  • Temple of Ahn’Qiraj [40] (60+++) – 0%
  • Naxxramas [40] (60++++) – 0%

Various other things:

  • MoveMaps
  • Outdoor pvp system
  • Improved vmaps
  • Camera system - accepted into mangos master
  • Auction house bot?
  • Bot players?
  • New GM system